Or at least pretend you're doing so when nobody can see you.
Za Warudo but with cubes!
Time for Noah to show his power.
Love him to meet Burke.
Time for Noah to defect?
That smile at the end makes me wonder if Gaston got replaced to.
If that's the case, though, I'm sure Ciel will mention it.
I am getting a definite tone of "Noah, could you please pretend you are helping?" or a make work project because Gaz wants Noah to feel included.
It probably important anyways but still.
I wonder why Jamel didn't just keep the three of them in the bubble. Maybe that would take more magical energy from him, or maybe to free Gazz and Noah to do stuff? Or is he actually going to use his power in a different way now to do something more aggressive?
Also, I hope this is still the real Gazz and not the imposter imitating him now.
Wait, hold up, a character that does NOT explain what their power is to an enemy? Jamal has clearly never read any manga.
Well, what *is* a good match against time stop, honestly?
@Tnoz: Gun. Anything that goes faster then perception can keep track of. If it has an entity limit, anything that breaks the entity limit (Thousands of shards?) Anything the timestop doesn't actually stop (He's able to talk, so chances are it doesn't stop air, as such, there's a question whether it stops poison gas?).
While yes, you can still counter a gun (Theoretically), by simply putting up the barrier before it shoots, that requires you to know about it.
STAR PLATINUM: ZA WARUDO
Yes. Split up. That'll work.
As much as I want to see Gazz destroy someone, i doubt this will go smoothly
And of course the nitwit splits the party again, why wouldn't he?
I'm really getting tired of Gazz giving people those looks given people those looks. Especially considering his utter failure to do anything useful on this operation. He's coming across as a liability frankly and if she has a hard counter to his powers (and she may well have) he's going to be in serious trouble with help walking the other way.
But that has nothing to do with it being a gun. Anything that they don't see coming would be identical in that respect. In fact, a bullet-wound is comparatively vulnerable to being stopped, because it is somewhat localised so if he can self-freeze he can freeze most of it hand heal a succession of much smaller wounds. Poison would be much more effective and something quiet like a blow-dart would potentially allow a retry if you miss the first time. As for the talking? It looks like it is selective, and only stops what he want it to stop. Likely the best method in a formal confrontation is antimagic.
That stuff is all generalist stuff though, and has nothing really to do with time-stop. The predominant method of stopping time-stoppers and fast-movers specifically is terrain manipulation. You pretty much can't stop them from acting once they do their thing, so limit the actions they can take. It might be as simple as surrounding them with fire, but walls, pits, fumes, flight and such are all effective at containing such an opponent to some degree.
@Guest: Bullets go faster then perception until proven otherwise, and it's entirely possible he can stop anything he can -see-, in which case, he can't stop a bullet. Furthermore, you're presuming he can stop time in under a fraction of a fraction of a fraction of a fraction of a second, time that most of us would have difficulties even moving our finger in, let alone pulling out a concentrated special muscle that hasn't been with us for all our lives. Which was why I went to guns 'first' as his weakness.
Poison, I was referencing poison gas explicitly because he does not stop air, as he and Gazz can still talk in his own area. You're right though, there's -every- possibility of it being selective, however, as none of the people inside the circle moved, and as all of them are mages and have some degree of barrier up...I make no views.
You're correct though, most of my stratagems are generalist stuff, however, they're generalist stuff that are in common use and can be easily set up as scenarios. Fire, fumes, walls, pit traps, all of these can have some advantage, but I went with things that don't require setting up a scenario. And generally, the greatest 'weakness' of time stop specialists, especially ones too arrogant to wear (Or too poor to wear) armor is surprise. Exploit their arrogance when, and where, you can.
I will -definitely- agree that none of this is a definite though. After all, we don't know anything about him...yes.