Flush em down the toilet.
@A_voice_from_the_shadows Well, I'd say this turn of events almost completely busted your prediction on the last page at least.
The suitcases have catches. Diabolical.
Well, there are plenty of 'cleaners', but does any of the players have the 'plumber' role?
Not gonna lie this seemed interesting at first but right now I'm just bored of it already. Nothing's actually happening, it'd be interesting to already have something going on as the concept is explained in more depth, but this is just extreme info dumping.
The criticism is noted, considering my buffer's nearly 300 pages I can't really do much to change this chapter though.
I did decide to have the daily updates coincide with this chapter as I realized myself it's a bit of a slow burn.
Im with J on that one and in my case, its exacerbated that i cant remember any of it and im seemingly to dumb to imagine what could go wrong so this just over my head.
Explanations are fine at first, but I'd like to see them actually play the game at some point.
> Oh, and before I forget, only properly slotted chips will transfer to the opposing team's computer! If you just put it inside the suitcase itself, your opponent can theoretically use it as he or she pleases.
What's a "properly slotted chip"?
I think part of what I'm missing is what the "slot" is. Like, is that a chip properly placed into a specific slot within a briefcase? Is the smiley saying that chips can be placed into briefcases without being recognized if they're not placed in properly or something?
Good call on the daily updates. This seems like an interesting party of the story, but it's nice to have the accelerated update schedule to help speed through some of the rule-exposition.
Seems like getting a lot of exposition into comic-format can be tricky. 8-Bit Theater had some traditional text just given on a page in comic-format (example: https://www.nuklearpower.com/2003/10/02/episode-337-another-look-into-the-private-thoughts-of-fighter/) while ErfWorld would even just break out of comic-format and do a book-like narrative for a while in some cases (though that was partially motivated by them having trouble finding artists at points, too, I think).
Of course, have to admit that I just like seeing more of the comic in general. =P
Yeah it's not exactly elegant but what 8-Bit Theater did is one solution.
Another one I might opt for in the future is that for mandatory text-dumpy content like this I might stick to the double-sized page format rather than regular single pages. (One reason I hadn't is cause when I was working on this particular chapter my buffer was actually shrinking rather than growing.)